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by paffenholz
17 Oct 2012, 15:35
Forum: Helpdesk
Topic: using polymake in a C++ program
Replies: 18
Views: 21291

Re: using polymake in a C++ program

The bug has been fixed in fink, but observe this before issuing fink selfupdate.
by paffenholz
16 Oct 2012, 11:26
Forum: Helpdesk
Topic: using polymake in a C++ program
Replies: 18
Views: 21291

Re: using polymake in a C++ program

This is a fink problem (sorry, below I only tried with two versions not depending on fink). fink's xsubpp terminates with zsh: /sw64/lib/perl5/ExtUtils/xsubpp: bad interpreter: perl: no such file or directory The unofficial fix for this to replace the first line of xsubpp with #!/usr/bin/perl (i.e. ...
by paffenholz
08 Aug 2012, 00:29
Forum: Helpdesk
Topic: "scheduling" problem
Replies: 2
Views: 4632

Re: "scheduling" problem

The problem is basically known. There are combinations of properties, together with a target property that should be computed, that allow too many combinations of rules of almost equal complexity (in the weak sense polymake knows about algorithmic complexity of its computations). In your case, the s...
by paffenholz
02 Aug 2012, 09:09
Forum: Helpdesk
Topic: Can I visualize the net of a 4d polytope in polymake?
Replies: 1
Views: 4136

Re: Can I visualize the net of a 4d polytope in polymake?

polymake does not have such a feature implemented, and I am not aware of anyone else having programmed such a thing. javaview can unfold 3D-geometries, but I don't think it can handle 4D objects (but I don't know).
by paffenholz
18 Jul 2012, 00:27
Forum: Helpdesk
Topic: using polymake in a C++ program
Replies: 18
Views: 21291

Re: using polymake in a C++ program

Both workshop examples do work on Mac OS 10.6, so I doubt that this is a Mac-specific problem. I don't have a any other idea how to solve this, though. I will also try on 10.7, but this might take some more days.
by paffenholz
09 Jul 2012, 11:04
Forum: Helpdesk
Topic: More newbie questions... polymake commands in files
Replies: 6
Views: 10468

Re: More newbie questions... polymake commands in files

/Applications/polymake.app/Contents/MacOS/polymake.start --script 13892-poly Indeed, this won't work. MacOS/polymake and MacOS/polymake.start are both Mac-specific scripts that set some environment variables and adjust the path. The actual call to polymake happens inside polymake.start. The bundle ...
by paffenholz
09 Jul 2012, 09:58
Forum: Installing polymake
Topic: Another installation on Mac OS 10.7 issue
Replies: 5
Views: 10087

Re: Another installation on Mac OS 10.7 issue

It is really miraculous that -v3 worked on the desktop - could it perhaps have picked up a GMP install somewhere in the system, and not tried to use the incorrect path? It would not look just somewhere. Maybe you have defined an LD_LIBRARY_PATH variable on one machine, or a DYLD_FALLBACK_PATH point...
by paffenholz
09 Jul 2012, 09:53
Forum: Helpdesk
Topic: More newbie questions... polymake commands in files
Replies: 6
Views: 10468

Re: More newbie questions... polymake commands in files

Sorry to bombard the list with trivial questions, but once again I have tried to find the answer in the documentation but failed... Our documentation is not yet really well-structured, we are working on this. As a way around, there is a search box in the top right corner of the documentation page t...
by paffenholz
09 Jul 2012, 00:03
Forum: Installing polymake
Topic: Another installation on Mac OS 10.7 issue
Replies: 5
Views: 10087

Re: Another installation on Mac OS 10.7 issue

I have uploaded a corrected version of the bundle (now version 4) that hopefully fixes all path issues. Thanks for reporting this error!
by paffenholz
07 Jul 2012, 14:43
Forum: Installing polymake
Topic: Another installation on Mac OS 10.7 issue
Replies: 5
Views: 10087

Re: Another installation on Mac OS 10.7 issue

The problem is the absolute path for libgmp compiled into libmpfr, this directory can't exist on your Macbook. It is surprising that it worked on the other. I will replace the path with a relative one in the next days and upload a new version. Sorry.

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